A server must have good uptime and high latency for users to enjoy unified and uninterrupted gaming. So, selecting a good Minecraft server hosting with sufficient RAM and processor is paramount. Besides, high-performance servers can also support multiple players without game lagging. It is also possible to set up a custom modded Minecraft server hosting. One of the procedures entails installing a Minecraft, followed by installing a Forge Server, then gathering mods, and lastly, reducing lags. It is essential to ensure you have high-performance Minecraft server hosting. Notably, high latency/ping may lead to lag. Some of the issues that can influence ping include the quality of the user’s internet service supplier, the speed of the internet connection, firewall configurations, and issues with Minecraft servers’ network.
Besides, location also plays a crucial role in ping/latency. Similar to Minecraft players’ offers, dedicated Bedrock servers allow hosting Minecraft bedrock servers in Linux and Windows computers. It is also possible to use a cloud-based service. So, how do you make your own server? A person can develop a home server using a laptop or a cheap kit, including a Raspberry Pi. However, using cheap or old equipment can affect performance. Firms such as Microsoft and Google host their cloud services on servers that can support billions of queries daily.
Amid concerns that continuing XBOX One hardware issues are dragging down Microsoft’s flagship entertainment product, the company has revealed its Azure Servers. The servers, functioning as cloud computing boosters for the XBOX’s laggy framerate in certain games, show that when a system is connected to the Azure Servers, the entertainment console can consistently render graphics at 32 frames-per-second(FPS), a bare minimum for any high-end gaming system. Without the crutch from the cloud computing servers, popular XBOX games, most notably Titanfall, have been shown to drop to 1FPS in graphically intensive situations. Demonstrating the experimental technology at the San Francisco Build Conference on Friday, Microsoft hopes to regain consumer and game developer confidence.
Will Azure Servers Prop up Dismal XBOX Sales?
Since its launch alongside competitor Sony’s Playstation 4 gaming console last fall, the newest iteration of Microsoft’s XBOX brand has consistently failed to compete. As of Friday, the Playstation 4 has sold a healthy six-million consoles and 13.7 million games for its powerful platform. For its part, the greatly hyped XBOX One has only sold around 4 million units.
While the promotion of the Azure Servers will undoubtedly restore some faith in the XBOX name, those inside the gaming industry, worth $93b at the end of 2013, see the move as “too little, too late.” Speaking to gaming and technology outlet Extreme Tech last week, CEO of game developer Just Add Water Stewart Gilray highlighted the disparity between Microsoft’s floundering XBOX and the juggernaut that is the Playstation 4.
“The PS4 has MORE COMPUTE units, and faster memory and a whole bunch of things, that would make that [Xbox One/PS4 parity] physically impossible to happen.”
This belief, that Microsoft will remain well behind Sony for this entry in the Console Wars, sums up the feelings of the industry as a whole.
What do you think about the Azure Servers? Has Microsoft lost this generation’s console war?